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lastly then's avatar

Thank you for this, thank you. You've talked in your videos about the importance of understanding math and statistics. And it's really nice how you broke down this idea and explained it in a simple way.

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Dante's avatar

Something that I've found with building my own xG model is that many data points need to be scaled by distance to be useful. The best example of this would be headed vs kicked shots. Overall, they have similar rates of success, and headers may actually be more likely to score. But at 10m, or 20m, or any specific distance, shots taken with the foot are more successful than headers.

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